måndag 17 februari 2014

study week 4


10/2/2014 - 9:00 - 12:00
Presentation

12/2/2014 - 10:00 - 13:00
Programmed on various modules

17/2/2014 - 10:00 - 12:30
Reorganized our modules

söndag 9 februari 2014

Group Meeting
3/2/2014 - 10:00 - 15:00

Studying literature - Planning - Starting working in unity
Axel: Multimedia
Vasileios : Level- Maze Drawing, some textures, testing
Mattias: Player first person controller (walking-jump-looking)I
Guillermo: Portal physics


Group Meeting
5/2/2014 - 13:00 - 16:30

Planning of mid-course presentation.
Axel: Added sound effect to the monster (when the player looks at the monster)
Vasileios: Added the monster, experimenting with shaders, “hack” render to texture, dynamic radial blurring (increasing intensity as the player looks at the monster), mirror rendering (Individual work 7/2 , 8/2, to finish radial blurring, mirror rendering)
Guillermo: Non euclidean space, portal physics
Mattias: Added dynamic creation of nodes for use in pathfinding by moving a collider around the level and checking for the locations of walls and corridors.


Group Meeting
9/2/2014 - 13:00 - 16:30

Mid-course presentation final planning, wrapping up, merging jobs in unity