Group meeting
1/28/2014 12:30 - 14:00
- First person horror escape adventure in non euclidean space (in form of a maze)
- AI (zombies, ghosts), adaptive to your movement and as creepy as possible
and adjust movement to non euclidean space, time dependent
- Sound cues depending on the environment (e.g. dark room, monster sound -> heavy breathing amnesia influences) , time dependent
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