3 March - AI stuff added, enable/disable blur, sound and ambient music with i, o and p. Final pres
4 March - Final presentation, more glow sources, portal rotation quickfix, distortion effects when colliding with monster, cleaned up repo.
5 March - before lunch: last touches to final presentation, after lunch: actual presentation
7 March - Going through git repo and doing a bunch of long overdue blog posts.
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